"Hey, can we make that, please?": Upon Craft as a Means for Cross-cultural Community-Building

  • Anne Weibert University of Siegen
  • Konstantin Aal University of Siegen
  • Thomas von Rekowski University of Siegen
  • Volker Wulf University of Siegen
Keywords: children, computer club, community, craft, intercultural, learning, making

Abstract

Focusing on computer clubs in Germany, this paper studies varied craft-based interventions as facilitators not only for the appropriation of computing concepts, but for engaging young and adult neighborhood inhabitants in activities that enable cross-cultural and technological identity exploration. We show how craft as a method for engaging participants in reflective, collaborative activity is apt to trigger and support community-building in socially and culturally diverse societal contexts.

Author Biographies

Konstantin Aal, University of Siegen
Research Assistant, Institute for Information Systems and New Media
Thomas von Rekowski, University of Siegen
Research Assistant, Institute for Information Systems and New Media
Volker Wulf, University of Siegen
Head, Institute for Information Systems and New Media
Published
2015-05-30
How to Cite
Weibert, A., Aal, K., von Rekowski, T., & Wulf, V. (2015). "Hey, can we make that, please?": Upon Craft as a Means for Cross-cultural Community-Building. The Journal of Community Informatics, 11(2). Retrieved from http://ci-journal.org/index.php/ciej/article/view/1188